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Cineversity ( Cinema 4D ): Camera Mapping (Fixed)
Производитель: cineversity.com
Год выпуска: 2006
Язык: английский
Описание: Description:
Building a scene file in CINEMA 4D with a facade of a building front, a building texture (photo), and video footage (500 frames). This series includes a preview of the project, scene files, the building texture, and camera video footage. Please review the Quicktime movie, download scene file assets and begin the series. Урок посвящен тому как построить сцену фасада здания в Синема 4Д используя фото фасада здания, текстуру здания и видеофутаж(500 кадров). Присутствуют проджект файлы,текстура и видео.
This first of the series begins with building the scene file. You start with a plane and camera map video footage onto the polygon surface. Then you will use splines to determine your POV (Point of View) and your POI (Point of Interest). Lastly, you will create a floor object to extend your 3D scene. Lastly, you will create a floor object to extend your 3D scene.
Refine the floor for the Camera Mapping Model.
Then create some planes that you will texture in photoshop, using the building facade that you downloaded. Apply and adjust textures in photoshop, then import the refined tiff file into your C4D project scene file.
In this tutorial, you will fine tune areas that join and connect to the Camera Mapping structure. Then, you will render the joined images and adjust the planes for the best effect. Lastly, you will add a box to the scene, fix the perspective and align the objects in the scene.
Now you will remap the texture to a box in the foreground, then render and preview to see results. Then you will check the camera move and refine using the timeline and curves with soft interpolation. Finally, you will create and refine the ground texture using photoshop.
Dr. Sassi
Dr. Sassi has had a varied career combining art and technology. He has an advanced degree in Architecture, a Bachelor second (MoFA) from the University of Art in Berlin in Art, Set-Design and Architecture, Painting and Video and a Ph.D. from Technical University Berlin in Computer Animation. He was the chief designer in an Architecture firm, ran his own paint studio and provided technical support and set design for feature and short-films in Europe. In 1999 he founded his own company, doc-media communication. Along the way he has had his work featured in over 20 exhibitions in Europe. He has been working with 3D, Photoshop and numerous other applications over more than one decade. Dr. Sassi has been a member of the Pixel Corps since 2004, and has produced over 700 dtts tutorials on CINEMA 4D for its members. 800 tutorials over all. Since 2006: instructor of Cineversity :°) Currently working on a Movie Short
Видео кодек: QuickTime
Видео: 800 x 600
Аудио: 48000Hz 192 kb/s , mono (1/0)

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